music		data/music/1-1.bor
background	data/levels/usa/back3.gif
panel	      data/levels/usa/n012.gif
order           a
direction both
cameraoffset 0 -100

spawn1 110 20 
spawn2 120 40

#----------pickups

spawn	work
coords	280 170
at	0

spawn	work2
coords	630 170
at	0

spawn	work3
coords	1400 160
at	0

spawn	work4
coords	1080 170
at	0

spawn	bare
flip 1
item  ring
coords	228 268
at	0

spawn	obstach
coords	1470 268
at	0

spawn	obstacg
flip 1
item  susi
coords	1166 198
at	0

spawn	bar
coords	1235 198
at	0

spawn	obstacg
flip 1
item  pizza
coords	1695 198
at	0

spawn	obstach
flip 1
item  diamond
coords	758 268
at	0

spawn	obstach
flip 1
coords	758 268 65
at	0

spawn	obstach
flip 1
coords	696 268
at	0

blockade 280
at	280

spawn	ray
Health 50
coords	380 230
at	260

spawn	ray
Health 50
map 2
coords	400 200
at	280

wait
at 480

Group	2 3
at	480

blockade 480
at	480

spawn	ray
Health 70
map 3
coords	420 220
at	480

spawn	matlock
Health 60
map 1
coords	400 200
at	480

spawn	ray
Health 50
flip 1
coords	-100 245
at	480

Group	100 100
at	790

blockade 790
at	790

spawn	ray
Health 50
map 1
coords	400 250
at	790

spawn	yungmie
Health 70
coords	380 220
at	825

wait
at 1150

spawn	ray
Health 70
map 2
flip 1
coords	-100 200
at	1150

spawn	matlock
Health 70
map 5
coords	360 220
at	1150

blockade 1150
at	1150

Group	2 4
at	1240

blockade 1240
at	1240

spawn	yungmie
Health 70
map 3
coords	500 240
at 1240

spawn	matlock
Health 70
flip 1
coords	-100 230
at	1240

spawn	ray
Health 70
map 3
coords	-80 250
at	1240

spawn	ray
Health 50
map 3
coords	380 220
at	1240

spawn	yungmie
Health 70
map 1
coords	390 235
at 1240

spawn	matlock
Health 70
map 9
flip 1
coords	-80 250
at	1240


