Total Ram: 2068291584 Bytes
 Free Ram: 1481240576 Bytes
 Used Ram: 1495040 Bytes

OpenBoR v3.0 Build 3651, Compile Date: Dec 30 2011

Game Selected: ./Paks/A Tale of Vengeance[½Ö°ÔÈ­»ÊÔÂ»ªÍ¨¹Ø].PAK

FileCaching System Init......	Enabled
Initializing video............
'data/video.txt' not found.
Initialized video.............	320x240 (Mode: 0, Depth: 8 Bit)

Loading menu.txt.............	Done!
Loading fonts................	1 2 3 4 5 6 Done!
Timer init...................	Done!
Initialize Sound..............	Done!
Loading sprites..............	Done!
Loading level order..........	Done!
Loading script settings......	Done!
Loading scripts..............	Done!
Loading models...............

Cacheing 'Flash' from data/chars/misc/flash.txt
Cacheing 'dust' from data/chars/misc/dust.txt
Cacheing 'Ryu' from data/chars/ryu/ryu.txt
Cacheing 'Kim' from data/chars/kim/kim.txt
Cacheing 'Maru' from data/chars/maru/maru.txt
Cacheing 'Kyo' from data/chars/kyo/kyo.txt
Cacheing 'Terry' from data/chars/terry/terry.txt
Cacheing 'Mai' from data/chars/mai/mai.txt
Cacheing 'Maki' from data/chars/maki/maki.txt
Cacheing 'rock' from data/chars/rock/rock.txt
Cacheing 'secret1' from data/chars/misc/secret1.txt
Cacheing 'secret2' from data/chars/misc/secret2.txt
Cacheing 'secret3' from data/chars/misc/secret3.txt
Cacheing 'Train' from DATA/chars/misc/train.TXT
Cacheing 'LIGHTS' from DATA/BGS/LEVEL3/LIGHTS.TXT
Cacheing 'water' from DATA/BGS/LEVEL5/water.TXT
Cacheing 'beach' from DATA/BGS/LEVEL5/beach.TXT
Cacheing 'rugalb' from DATA/BGS/LEVEL8/rugalb.TXT
Cacheing 'curtain' from DATA/BGS/LEVEL8/curtain.TXT
Cacheing 'PILLAR' from DATA/BGS/LEVEL8/PILLAR.TXT
Cacheing '10rain' from DATA/BGS/LEVEL10/10rain.TXT
Cacheing 'moon' from DATA/BGS/LEVEL9/moon.TXT
Cacheing 'plane' from DATA/BGS/LEVEL9/plane.TXT
Cacheing 'propeler' from DATA/BGS/LEVEL9/propeler.TXT
Cacheing '10anime' from DATA/BGS/LEVEL10/10anime.TXT
Cacheing '10front' from DATA/BGS/LEVEL10/10front.TXT
Cacheing 'grass' from DATA/BGS/LEVEL10/grass.TXT
Cacheing 'grass2' from DATA/BGS/LEVEL10/grass2.TXT
Cacheing 'meansky' from DATA/BGS/LEVEL10/meansky.TXT
Cacheing 'dojopan' from DATA/BGS/LEVEL10/dojopan.TXT
Cacheing 'Time' from data/chars/misc/TIME.txt
Cacheing 'Money' from data/chars/misc/money.txt
Cacheing '1UP' from data/chars/misc/1UP.txt
Cacheing 'Burger' from data/chars/misc/hambur.txt
Cacheing 'mpack' from data/chars/misc/mpack.txt
Cacheing 'meat' from data/chars/misc/meat.txt
Cacheing 'end' from data/chars/misc/end.txt
Cacheing 'rain1' from data/chars/misc/rain/rain1.txt
Cacheing 'lightnin' from data/chars/misc/rain/lightnin.txt
Cacheing 'rain2' from data/chars/misc/rain/rain2.txt
Cacheing 'lightni2' from data/chars/misc/rain/lightni2.txt
Cacheing 'back3' from data/bgs/level9/back3.txt
Cacheing 's1' from data/bgs/level10/s1.txt
Cacheing 'beac0001' from data/bgs/level5/beac0001.txt
Cacheing 'beac0002' from data/bgs/level5/beac0002.txt
Cacheing 'beac0003' from data/bgs/level5/beac0003.txt
Cacheing 'beac0004' from data/bgs/level5/beac0004.txt
Cacheing 'beac0005' from data/bgs/level5/beac0005.txt
Cacheing 'beac0006' from data/bgs/level5/beac0006.txt
Cacheing 'beac0008' from data/bgs/level5/beac0008.txt
Cacheing 'TRACTOR' from DATA/BGS/LEVEL2/TRACTOR.TXT
Cacheing 'TRACTOR1' from DATA/BGS/LEVEL2/TRACTOR1.TXT
Cacheing 'Box' from data/chars/misc/box.txt
Cacheing 'Crate' from data/chars/misc/crate.txt
Cacheing 'tires' from data/chars/misc/tires.txt
Cacheing 'phone' from data/chars/misc/phone.txt
Cacheing 'telephone' from data/chars/misc/telephon.txt
Cacheing 'DRUM' from data/chars/misc/DRUM.txt
Cacheing 'musashi' from data/chars/musashi/musashi.txt
Cacheing 'gai' from data/chars/gai/gai.txt
Cacheing 'e-maki' from data/chars/maki/maki2.txt
Cacheing 'e-mai' from data/chars/mai/mai2.txt
Cacheing 'e-rock' from data/chars/rock/rock2.txt
Cacheing 'devil_akuma' from data/chars/akuma/dakuma.txt
Cacheing 'shin_akuma' from data/chars/akuma/sakuma.txt
Cacheing 'akuma' from data/chars/akuma/akuma.txt
Cacheing 'Q' from data/chars/Q/Q.txt
Cacheing 'ken' from data/chars/ken/ken.txt
Cacheing 'bison' from data/chars/bison/bison.txt
Cacheing 'rugal' from data/chars/rugal/rugal.txt
Cacheing 'geese' from data/chars/geese/geese.txt
Cacheing 'andy' from data/chars/andy/andy.txt
Cacheing 'grant' from data/chars/grant/grant.txt
Cacheing 'zankuro' from data/chars/zankuro/zankuro.txt
Cacheing 'hibiki' from data/chars/hibiki/hibiki.txt
Cacheing 'KING' from data/chars/king/king.txt
Cacheing 'raiden' from data/chars/raiden/raiden.txt
Cacheing 'todo' from data/chars/todo/todo.txt
Cacheing 'hanzo' from data/chars/hanzo/hanzo.txt
Cacheing 'BALROG' from data/chars/BALROG/BALROG.txt
Cacheing 'vice' from data/chars/vice/vice.txt
Cacheing 'EAGLE' from data/chars/eagle/eagle.txt
Cacheing 'Andore' from data/chars/hugo/andore.txt
Cacheing 'Hugo' from data/chars/HUGO/hugo.txt
Cacheing 'Yankee' from data/chars/yankee/yankee.txt
Cacheing 'juni' from data/chars/juni/juni.txt
Cacheing 'juri' from data/chars/juri/juri.txt
Cacheing 'Playa' from data/chars/playa/playa.txt
Cacheing 'ALEX' from data/chars/freak/freak.txt
Cacheing 'RYUJI' from data/chars/ryuji/ryuji.txt
Cacheing 'IORI' from data/chars/iori/iori.txt
Cacheing 'PSYCHO' from data/chars/PSYCHO/PSYCHO.txt
Cacheing 'DOG' from DATA/CHARS/DOG/DOG.TXT
Cacheing 'elektra' from DATA/CHARS/elektra/elektra.TXT
Cacheing 'sodom' from DATA/CHARS/sodom/sodom.TXT
Cacheing 'kimo' from DATA/CHARS/kimo/kimo.TXT
Cacheing 'yun' from DATA/CHARS/yun/yun.TXT
Cacheing 'vega' from DATA/CHARS/vega/vega.TXT
Cacheing 'Shot' from data/chars/misc/shot.txt
Cacheing 'knife' from data/chars/misc/knife.txt
Cacheing 'star' from data/chars/misc/star.txt
Cacheing 'dust' from data/chars/misc/dust.txt

Loading 'Flash' from data/chars/misc/flash.txt
Loading 'DUST' from data/chars/misc/dust.txt
Loading 'RYU' from data/chars/ryu/ryu.txt
Loading 'KIM' from data/chars/kim/kim.txt
Loading 'MARU' from data/chars/maru/maru.txt
Loading 'KYO' from data/chars/kyo/kyo.txt
Loading 'TERRY' from data/chars/terry/terry.txt

Loading models...............	Done!
Object engine init...........	Done!
Input init...................	No Joystick(s) Found!
Done!


use cached bg
Level Loading:   'data/levels/LEVEL1.txt'
Total Ram: 2068291584 Bytes
 Free Ram: 1551044608 Bytes
 Used Ram: 19226624 Bytes

Loading 'PHONE' from data/chars/misc/phone.txt
Loading 'MONEY' from data/chars/misc/money.txt
Loading 'BOX' from data/chars/misc/box.txt
Loading 'MEAT' from data/chars/misc/meat.txt
Loading 'CRATE' from data/chars/misc/crate.txt
Loading 'YANKEE' from data/chars/yankee/yankee.txt
Loading 'VICE' from data/chars/vice/vice.txt
Loading 'PLAYA' from data/chars/playa/playa.txt
Loading 'BURGER' from data/chars/misc/hambur.txt
Loading 'HUGO' from data/chars/HUGO/hugo.txt
Loading 'DOG' from DATA/CHARS/DOG/DOG.TXT

Level Loaded:    'data/levels/LEVEL1.txt'
Total Ram: 2068291584 Bytes
 Free Ram: 1546153984 Bytes
 Used Ram: 22740992 Bytes
Total sprites mapped: 1402


************ Shutting Down ************

OpenBOR v3.0 Build 3651, Compile Date: Dec 30 2011
Presented by Senile Team.
This Version is unofficial and based on the Senile source code.

Special thanks to SEGA and SNK.

Total Ram: 2068291584 Bytes
 Free Ram: 1214423040 Bytes
 Used Ram: 9809920 Bytes

Release level data...........Level Unloading: 'data/levels/LEVEL1.txt'
Total Ram: 2068291584 Bytes
 Free Ram: 1214423040 Bytes
 Used Ram: 9924608 Bytes

Done.
Total Ram: 2068291584 Bytes
 Free Ram: 1215066112 Bytes
 Used Ram: 9531392 Bytes

	Done!
Release graphics data........	Done!
Release game data............

Unload 'Flash'
Unload 'DUST'
Unload 'RYU'
Unload 'KIM'
Unload 'MARU'
Unload 'KYO'
Unload 'TERRY'
Unload 'PHONE'
Unload 'MONEY'
Unload 'BOX'
Unload 'MEAT'
Unload 'CRATE'
Unload 'YANKEE'
Unload 'VICE'
Unload 'PLAYA'
Unload 'BURGER'
Unload 'HUGO'
Unload 'DOG'

Release game data............	Done!
Release timer................	Done!
Release input hardware.......	Done!
Release sound system.........	Done!
Release FileCaching System...	Done!

**************** Done *****************

OpenBOR v3.0 Build 3651, Compile Date: Dec 30 2011
Presented by Senile Team.
This Version is unofficial and based on the Senile source code.

Special thanks to SEGA and SNK.

